Sirius

Sirius

Summary

The goal of the Sirius Program is to create Serious Games to train participants and measure their proficiency in recognizing and mitigating the cognitive biases that commonly affect all types of intelligence analysis. The research objective is to experimentally manipulate variables in Virtual Learning Environments (VLE) to determine whether and how such variables might enable player-participant recognition and persistent mitigation of cognitive biases. The Program will provide a basis for experimental repeatability and independent validation of effects, and identify critical elements of design for effective analytic training in VLEs. The cognitive biases of interest that will be examined include: (1) Confirmation Bias, (2) Fundamental Attribution Error, (3) Bias Blind Spot, (4) Anchoring Bias, (5) Representativeness Bias, and (6) Projection Bias.

Related Publications

To access Sirius program-related publications, please visit Google Scholar.

Please use the following Google Scholar searches for Sirius-related publications:

Sirius 1

Sirius 2

Sirius 3


Contact Information

Program Manager

Main Office

Research Area(s)

Analytic insight and productivity, Serious games, Judgment and decision making

Related Program(s)

Broad Agency Announcement (BAA)

Link(s) to BAA

IARPA-BAA-11-03

Solicitation Status

CLOSED

Proposers' Day Date

February 24, 2011

BAA Release Date

March 21, 2011

BAA Question Period

March 21, 2011 — May 2, 2011

Proposal Due Date

Monday, 16 May 2011

Prime Performers

  • Applied Research Associates, Inc.
  • Boeing; Leidos, Inc.
  • Raytheon BBN Technologies
  • State University of New York, Albany
  • University of Oklahoma